God left me

Samuel gauthier hipic 001
altar
Samuel gauthier wrrswem
nave
Samuel gauthier sfijvwy
catacomb
Samuel gauthier light 04
Cinematic Light
Samuel gauthier light 04b
Spot setup
Samuel gauthier light 01
Light in catacomb
Samuel gauthier light 03
Light and LA
Samuel gauthier light 05
Cinematic Light
Samuel gauthier light 02
Modelling catacomb's modular wall, torch and light
Samuel gauthier modelling 01
Modelling, texture and level art

The project has been done in 7 weeks with 7 men. We had a successful popularity of the web (Kotaku news)

The premise:
A priest who has been battling a demon enters a grand cathedral, the last safe haven still standing, in an effort to get away.

My work is the lighting, level design, game design and environment artist. I modeled almost all the catacombs part. Also, I help with tech for blueprint (scripting in the engine) and the mastershader.

More information about level design and light: http://bychop.blogspot.ca/
video: http://vimeo.com/108833871
News: http://kotaku.com/amazing-student-project-took-just-7-weeks-to-make-1648791507

Forum post:
http://www.polycount.com/forum/showthread.php?t=141713
https://developer.oculusvr.com/forums/viewtopic.php?f=28&t=15763
https://forums.unrealengine.com/showthread.php?49551-UE4-Student-Project-quot-God-Left-Me-quot