Website powered by

Miss Daisy - Real-Time Short in UE4

I was environment artist and light artist on this project.
Also, I work on composition, camera shot, post-processing, story and environment animation.

I used 3ds max, zBrush, Substance designer, Photoshop and Unreal Engine 4

This project is present at the 14e sommets du cinéma d'animation, Festival international d'animation de Montréal section Panorama Étudiant Québec + Canada.

Miss Daisy - Real-time Comic Short

Trees' shader and modelling. Lighting and composition with David Bastien-Robert

Trees' shader and modelling. Lighting and composition with David Bastien-Robert

Outside lighting and composition with David Bastien-Robert

Outside lighting and composition with David Bastien-Robert

Inside lighting

Inside lighting

Inside lighting

Inside lighting

Inside lighting

Inside lighting

Modelling of rock and trees

Modelling of rock and trees

Modelling fan

Modelling fan

Modelling and texture

Modelling and texture

Characters' textures

Characters' textures

Tree close-up

Tree close-up

Tree LOD

Tree LOD