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God left me

The project has been done in 7 weeks with 7 men. We had a successful popularity of the web (Kotaku news)

The premise:
A priest who has been battling a demon enters a grand cathedral, the last safe haven still standing, in an effort to get away.

My work is the lighting, level design, game design and environment artist. I modeled almost all the catacombs part. Also, I help with tech for blueprint (scripting in the engine) and the mastershader.

More information about level design and light: http://bychop.blogspot.ca/
video: http://vimeo.com/108833871
News: http://kotaku.com/amazing-student-project-took-just-7-weeks-to-make-1648791507

Forum post:
http://www.polycount.com/forum/showthread.php?t=141713
https://developer.oculusvr.com/forums/viewtopic.php?f=28&t=15763
https://forums.unrealengine.com/showthread.php?49551-UE4-Student-Project-quot-God-Left-Me-quot

altar

altar

Gameplay video

nave

nave

catacomb

catacomb

Cinematic Light

Cinematic Light

Spot setup

Spot setup

Light in catacomb

Light in catacomb

Light and LA

Light and LA

Cinematic Light

Cinematic Light

Modelling catacomb's modular wall, torch and light

Modelling catacomb's modular wall, torch and light

Modelling, texture and level art

Modelling, texture and level art